Blender 2.6 : 3D pour l’architecture can be found in all good libraries, edited by Eyrolles.
As an architect, I use Blender daily at nearly all stages of my workflow, from quick sketching to final rendering. I tried to write the book with which I would have loved to learn Blender, from my own experience, but keeping in focus other possible workflows. You will learn the basis of Blender, always with architectural examples, and advanced design and modelisation tools, everything needed to produce images, either realists or artistics, and a lot of tips and tricks to improve your workflow. Among other things:
- Use the mesh tools as virtual clay to give life to your ideas and concepts
- Build organic buildings or any curvy design with the subdivision surface
- Learn how to use Curves for intuitive sketching and modeling
- Improve your models, make them mor complex and rich with the modifiers
- Learn the precision tools that can make the use of Blender for precise modeling fast and effective
- Discover the materials an texture, with typical examples on how to apply them on buildings
- Make any artistic (NPR) rendering with the node editor
- Use Cycles for ultra-realistic renderings
- Animate anything in your scene for stunning walkthroughs
Who may be interested by this book :
- Architects, draughtsmen, and designers working in building and architecture related business
- CG artists, designers in video game industry (for all the building settings of the games)
- Students in architecture or design seeking for a powerfull 3D tool that they will be able to use in their professional life
- Any CG enthusiast wanting to discover Blender or new ways of using it.
Files
You can download here the blender files with the exemples used in the book. They are all under license Creative Commons CC-BY-SA
Bonjour,
J’ai acheté ce livre une bonne semaine avant le 27 avril chez Eyrolles à Paris ; je ne savais pas qu’il est en avant-première!
Le livre est vraiment trop bien ; le plus intéressant livre sur Blender que j’ais jamais vu en anglais ou français. Tandis que je me prétends assez expérimenté en graphisme 3D, j’en ai appris beaucoup, surtout sur l’infinie d’options en Blender. Je fais les petits efforts de visualisation du trait de charpente traditionnel à mon blog ; j’aurais voulu avoir ce livre dès le début.
Encore bravo,
Tim
Je me mets à la recherche de ton livre en terre canadienne.
Bravo Matthieu.
Bon, la livraison par Fedex ajoute 50% au prix mais, au moins, c’est promis en trois jours.
J.
Livraison pour le Canada:
Eyrolles: 3 jours et 15 euros
amazon.fr: 10 à 12 jours ouvrables et 10,90 euros
amazon.ca: 5 à 6 jours ouvrables pour la livraison gratuite. Disponible dès le 5 juin 2012.
Bonjour Matthieu.
As-tu prévu quelque chose pour tenir ton livre à jour ?
Par exemple, il me semble important que tes lecteurs soient mis au courant de l’existence du nouveau script de gestion des calques d’anfeo.
Are you considering translation to English or Spanish?
Yes, I started the translation into english, but there is still a lot of work.